To start off, I’de like to clarify some terms that I have been told were confusing or unknown to some, this can be referred to for future posts. First GPU means Graphics processing unit, it is the piece of hard wear responsible for rendering 3d objects and how they look. CPU means Central processing unit, it is responsible for the game’s core logic, your interaction with the game, and preforming tasks during gameplay, essentially it’s important for smooth gaming. I will be talking a lot about DLss in this post so if you need to know it’s acronym, it is in the first installment of this series, but to put it briefly it is an Ai up scaling feature that is built in to NVIDIA’s GPU’s, and for that matter NVIDIA is the company that makes the GPUs that I will be talking about.
The little guy…
With clarifications out of the way, some of the articles that I looked at for this post brought up some valid points, and while I disagree with the author from laptopmag that I the style of the game is completely changed by DLss 4.0 as pictured below

if I didn’t tell you the one on the left is without DLss 4, you probably would be able to tell the difference, this is besides the point. Anyways, the author later makes a point that because the use of DLss 4 is still entirely in the hands of the developer over time the slight difference (in my opinion) could grow do to devs slacking off and not making the game experience for the little guy with a 1080 and 16 gigs of ram. Not every body can upgrade when the shiny new series comes out, so who’s to keep the experience the same if not similar if the devs take DLss and run for the hills.
what’s the point?
The author of the article over at xda mentions the minimum frame rates for DLss 4 multiframe gen 4x are 36 and 48 for 3x, which is odd but fine, but what if you are playing a highly demanding game like the example xda uses is Alan wake where they struggle to get 20 FPS. So what is the point of a tool to improve performance if the people who need it most can’t give the base line necessary. This is a problem I see my self running into far too soon, because I have a 4070 and can only run Spider-Man 2 at 20- 37 FPS back line at best, and this is without DLss 3.5 (because 4 is limited to the 50 series). So what am I and others in my situation supposed to do when our cards go near obsolete in a far quicker time.
Hopefully more to come…
Needless to say, I wish this post were longer but I will soon be contacting NVIDIA or one of their representatives to hopefully get a review sample of the 5070, I chose the 5070 because it would be a more reasonable jump in performance opposed to going to the 5090. Who knows maybe I’ll get the review copy and I’ll take all of this back but until then it has been less than easy to find information on this on the internet.
sources: https://www.lenovo.com/us/en/glossary/cpu-for-gaming/?orgRef=https%253A%252F%252Fwww.google.com%252F
https://www.laptopmag.com/laptops/gaming-laptops-pcs/nvidia-rtx-50-series-dlss-4


Leave a comment